vdsFolderEntry Struct Reference
#include <vdsCommon.h>
Detailed Description
This data structure is used to iterate throught all objects in a folder.Note: the actual name of an object (and the length of this name) might vary if you are using different locales (internally, names are stored as wide characters (4 bytes)).
Data Fields | |
vdsObjectType | type |
The object type. | |
int | status |
Status (created but not committed, etc. | |
size_t | nameLengthInBytes |
The actual length of the name of the object. | |
char | name [VDS_MAX_NAME_LENGTH *4] |
The name of the object. |
Field Documentation
char vdsFolderEntry::name[VDS_MAX_NAME_LENGTH *4] |
The name of the object.
The actual length of the name of the object.
Status (created but not committed, etc.
) - not used in version 0.1
The object type.
The documentation for this struct was generated from the following file:
- vdsf/vdsCommon.h
Last updated on April 07, 2008.