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vdsFolderEntry Struct Reference

#include <vdsCommon.h>


Detailed Description

This data structure is used to iterate throught all objects in a folder.

Note: the actual name of an object (and the length of this name) might vary if you are using different locales (internally, names are stored as wide characters (4 bytes)).


Data Fields

vdsObjectType type
 The object type.
int status
 Status (created but not committed, etc.
size_t nameLengthInBytes
 The actual length of the name of the object.
char name [VDS_MAX_NAME_LENGTH *4]
 The name of the object.


Field Documentation

char vdsFolderEntry::name[VDS_MAX_NAME_LENGTH *4]

The name of the object.

The actual length of the name of the object.

Status (created but not committed, etc.

) - not used in version 0.1


The documentation for this struct was generated from the following file:

Last updated on April 07, 2008.